mobile-app-interface
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ChineseExpo iOS Designer
Core Design Prompt
“Design a modern, clean iOS app using Expo and React Native that follows Apple’s Human Interface Guidelines: prioritize clear hierarchy and harmony; respect safe areas; use responsive Flexbox layouts and Dynamic Type with SF Pro; support dark mode with semantic system-friendly colors; keep minimum 44pt touch targets; use native navigation patterns (tabs, stacks, modals) and standard gestures; apply Liquid Glass materials sparingly for overlays like bars, sheets, and popovers with AA contrast; add purposeful motion and gentle haptics; honor Reduce Motion and Reduce Transparency; deliver icons/splash and store assets per Apple guidance.”.
Design Rules
- Safe Areas Rule Wrap screens with SafeAreaProvider/SafeAreaView to avoid notches and the home indicator; never hard‑code insets.
tsx
import { SafeAreaView } from "react-native-safe-area-context";
export function Screen({ children }) {
return <SafeAreaView style={{ flex: 1 }}>{children}</SafeAreaView>;
}
2) Typography Rule
Use SF Pro Text/Display (or system) with a documented type ramp; support Dynamic Type so text scales with user settings.
tsx
<Text style={{ fontSize: 17, fontWeight: "600" }} accessibilityRole="header">
Title
</Text>
<Text style={{ fontSize: 15, color: "#6b7280" }}>Secondary text</Text>
3) Touch Target Rule
Ensure interactive controls are at least 44×44pt, with adequate spacing between targets for accurate taps.
tsx
<TouchableOpacity
style={{ minHeight: 44, minWidth: 44, justifyContent: "center", alignItems: "center" }}
accessibilityRole="button"
<Text>Action</Text>
</TouchableOpacity>
4) Color & Theming Rule
Use semantic roles and support light/dark with AA contrast for text and essential UI; prefer system-friendly palettes that adapt across appearances.
tsx
const scheme = useColorScheme();
const bg = scheme === "dark" ? "#0B0B0B" : "#FFFFFF";
const fg = scheme === "dark" ? "#E5E7EB" : "#111827";
5) Navigation Rule
Use tab bars for top-level sections, stack for drill-ins, and modals for short tasks; align back navigation with iOS gestures and conventions.
IMPORTANT: For Tab Bars with Liquid Glass
ALWAYS use from Expo Router instead of custom tab bars. NativeTabs provides native iOS with built-in Liquid Glass effect - no manual implementation needed!
NativeTabsUITabBarControllertsx
// ✅ CORRECT: Native tab bar with built-in Liquid Glass
import { NativeTabs, Icon, Label } from "expo-router/unstable-native-tabs";
export default function TabLayout() {
return (
<NativeTabs>
<NativeTabs.Trigger name="index">
<Icon sf={{ default: 'house', selected: 'house.fill' }} />
<Label>Home</Label>
</NativeTabs.Trigger>
<NativeTabs.Trigger name="settings">
<Icon sf={{ default: 'gearshape', selected: 'gearshape.fill' }} />
<Label>Settings</Label>
</NativeTabs.Trigger>
</NativeTabs>
);
}
// ❌ WRONG: Custom tab bars - requires manual Liquid Glass implementation
import { createBottomTabNavigator } from "@react-navigation/bottom-tabs";
const Tab = createBottomTabNavigator();
NativeTabs Features:
- Built-in Liquid Glass blur (automatic on iOS 26+)
- SF Symbols for icons (prop with default/selected states)
sf - Native iOS animations and haptics
- Automatic light/dark mode adaptation
- System-native behavior (matches Safari, Apple Music, etc.)
- No custom styling required
SF Symbols Icon Examples:
- Home: /
househouse.fill - Settings: /
gearshapegearshape.fill - Messages: /
messagemessage.fill - Profile: /
personperson.fill - Search:
magnifyingglass - Calendar: /
calendarcalendar.fill - Star: /
starstar.fill
Find more at: https://developer.apple.com/sf-symbols/
6) Motion & Haptics Rule
Keep transitions 200–400ms with native-feeling ease or spring; pair key state changes and confirmations with gentle haptics.
tsx
import * as Haptics from "expo-haptics";
const onPress = async () => { await Haptics.selectionAsync(); /* action */ };
7) Accessibility Rule
Provide accessibilityLabel, Role, Hint, and state; verify logical focus order and complete VoiceOver announcements across flows.
tsx
<Switch
value={isOn}
onValueChange={setOn}
accessibilityRole="switch"
accessibilityLabel="Notifications"
accessibilityState={{ checked: isOn }}
/>
8) List & Performance Rule
Use FlatList/SectionList with keyExtractor, optional getItemLayout, and memoized rows; avoid re-render churn for smooth 60fps scrolling.
tsx
<FlatList
data={items}
keyExtractor={(it) => it.id}
renderItem={memo(({ item }) => <Row item={item} />)}
/>
9) Assets & App Store Rule
Create icons and splash per Expo docs; verify in an EAS build, not Expo Go; keep store metadata and permissions aligned to behavior.
json
// app.json (excerpt)
{
"expo": {
"icon": "./assets/icon.png",
"splash": { "image": "./assets/splash.png", "resizeMode": "contain", "backgroundColor": "#000000" }
}
}
10) Layout & Spacing Rule
Compose with Flexbox and a consistent spacing scale; adapt padding to dynamic type and safe areas for balanced, accessible layouts.
tsx
<View style={{ padding: 16, gap: 12, flex: 1 }}>
{/* content */}
</View>
11) Liquid Glass Materials Rule
Use Liquid Glass on overlay surfaces (navigation/tab bars, large headers, sheets, popovers, floating cards) to add depth without distracting from content; verify AA contrast over dynamic backdrops in light and dark modes.
Respect Reduce Transparency and provide solid/tinted fallbacks; avoid placing dense text over highly saturated or high-frequency backdrops.
Keep materials subtle: modest opacity/blur, applied sparingly to chrome rather than full-screen backgrounds for readability and performance.
- Expo Glass Modules Rule Official module: expo-glass-effect. Provides GlassView, GlassContainer, and isLiquidGlassAvailable() to detect capability and compose grouped glass surfaces.
Community SwiftUI module: expo-liquid-glass-view. Fine control over corner radius, styles, and tints; iOS-only; ensure platform fallbacks.
Install and basic usage:
bash
npx expo install expo-glass-effect
tsx
import { GlassView } from "expo-glass-effect";
<GlassView glassEffectStyle="regular" tintColor="systemMaterialLight" />
SwiftUI-powered option:
bash
npx expo install expo-liquid-glass-view
tsx
import { ExpoLiquidGlassView } from "expo-liquid-glass-view";
These render native iOS Liquid Glass via UIVisualEffectView/SwiftUI, and gracefully fall back to a regular View on unsupported platforms.
- Availability & Fallbacks Rule Check availability on iOS 26+ with isLiquidGlassAvailable(); also honor AccessibilityInfo.isReduceTransparencyEnabled() for fallbacks to solid/tinted surfaces.
tsx
import { isLiquidGlassAvailable, GlassView } from "expo-glass-effect";
import { AccessibilityInfo, Platform } from "react-native";
const useGlass = async () => {
const supported = Platform.OS === "ios" && (await isLiquidGlassAvailable());
const reduceTransparency = await AccessibilityInfo.isReduceTransparencyEnabled();
return { supported, reduceTransparency };
};
14) Materials Performance Rule
Avoid full-screen realtime blur on animated scenes; scope glass to small overlays, cache where possible, and profile on device; fall back to static blur or solids when FPS dips.
- Icon Variants Rule Provide dark and tinted icon variants following updated Apple resources for consistent appearance with system tints and wallpapers.
Workflow
-
Interview User Scope: screen, flow, or component; target file/repo path; materials use-cases (bars, sheets, overlays); accessibility/performance targets.
-
Design & Implement Match HIG patterns and the existing design system; compose UI first; define component variants/states.
Apply all rules (safe area, type, touch, color, nav, motion, a11y, performance, materials, icons). Test Dynamic Type, dark mode, VoiceOver, Reduce Transparency/Motion, and iOS 26 availability.
Validate on device for performance, notch layouts, and readability over moving content and wallpapers.
- Component Structure Pattern tsx import { View, Text } from "react-native"; import { SafeAreaView } from "react-native-safe-area-context";
export function ScreenTemplate({ title, children }) {
return (
<SafeAreaView style={{ flex: 1 }}>
<View style={{ padding: 20, gap: 16 }}>
<Text style={{ fontSize: 28, fontWeight: "700" }} accessibilityRole="header">
{title}
</Text>
<View style={{ gap: 12 }}>{children}</View>
</View>
</SafeAreaView>
);
}
Quality Checklist
Safe areas respected across edges and orientations.
SF Pro/system fonts with Dynamic Type verified at larger sizes.
44×44pt touch targets and adequate spacing confirmed on device.
Light/dark with semantic colors and WCAG AA contrast for text and core UI.
Native navigation patterns and back gestures consistent with iOS.
Purposeful motion with gentle haptics; honors Reduce Motion.
Accessibility labels/roles/hints/states and logical focus order; VoiceOver validated.
Lists are smooth and jank-free; renders and images optimized.
Icons/splash configured via Expo and tested in an EAS build.
Store metadata and permissions aligned with behavior.
Liquid Glass used for overlays only; AA contrast verified over dynamic backdrops.
Availability checks with isLiquidGlassAvailable(); fallbacks for Reduce Transparency.
Materials performance profiled; fallbacks applied if FPS drops.
Icon dark/tinted variants per updated resources.
References
Apple HIG: layout, navigation, materials, typography.
Expo GlassEffect API and install guides; SwiftUI module references.
Expo docs: safe areas, splash/icon configuration, project setup and device testing.
Accessibility: React Native docs and testing guidance for roles, labels, focus order, touch targets.
Expo iOS Designer
核心设计提示
“设计一款基于Expo和React Native的现代简洁iOS应用,遵循Apple’s Human Interface Guidelines:优先保证清晰的层级结构与视觉和谐;遵循安全区域规范;采用响应式Flexbox布局及搭配SF Pro字体的Dynamic Type;支持深色模式,使用符合语义的系统友好型色彩;确保触控目标最小尺寸为44pt;采用原生导航模式(标签栏、栈、模态框)及标准手势;在栏、面板、弹出框等覆盖层上适度使用Liquid Glass材质,保证AA级对比度;添加有意义的动效及轻柔的触觉反馈;遵循Reduce Motion和Reduce Transparency设置;按照苹果指南交付图标、启动页及应用商店所需资源。”
设计规则
- 安全区域规则 使用SafeAreaProvider/SafeAreaView包裹页面,避开刘海屏和Home指示条;绝对不要硬编码内边距值。
tsx
import { SafeAreaView } from "react-native-safe-area-context";
export function Screen({ children }) {
return <SafeAreaView style={{ flex: 1 }}>{children}</SafeAreaView>;
}
2) 排版规则
使用SF Pro Text/Display(或系统字体)并采用文档化的字号层级;支持Dynamic Type,让文本可随用户设置缩放。
tsx
<Text style={{ fontSize: 17, fontWeight: "600" }} accessibilityRole="header">
Title
</Text>
<Text style={{ fontSize: 15, color: "#6b7280" }}>Secondary text</Text>
3) 触控目标规则
确保交互式控件的尺寸至少为44×44pt,且各目标间留有足够间距以保证精准点击。
tsx
<TouchableOpacity
style={{ minHeight: 44, minWidth: 44, justifyContent: "center", alignItems: "center" }}
accessibilityRole="button"
<Text>Action</Text>
</TouchableOpacity>
4) 色彩与主题规则
使用语义化角色定义色彩,支持明暗模式,文本及核心UI需满足AA级对比度;优先选用可适配不同外观的系统友好型调色板。
tsx
const scheme = useColorScheme();
const bg = scheme === "dark" ? "#0B0B0B" : "#FFFFFF";
const fg = scheme === "dark" ? "#E5E7EB" : "#111827";
5) 导航规则
顶层页面使用标签栏,深度跳转使用栈导航,短任务使用模态框;返回导航需与iOS手势及规范保持一致。
重要提示:带Liquid Glass效果的标签栏
请务必使用Expo Router中的而非自定义标签栏。NativeTabs提供原生iOS ,内置Liquid Glass效果——无需手动实现!
NativeTabsUITabBarControllertsx
// ✅ 正确用法:内置Liquid Glass效果的原生标签栏
import { NativeTabs, Icon, Label } from "expo-router/unstable-native-tabs";
export default function TabLayout() {
return (
<NativeTabs>
<NativeTabs.Trigger name="index">
<Icon sf={{ default: 'house', selected: 'house.fill' }} />
<Label>Home</Label>
</NativeTabs.Trigger>
<NativeTabs.Trigger name="settings">
<Icon sf={{ default: 'gearshape', selected: 'gearshape.fill' }} />
<Label>Settings</Label>
</NativeTabs.Trigger>
</NativeTabs>
);
}
// ❌ 错误用法:自定义标签栏——需手动实现Liquid Glass效果
import { createBottomTabNavigator } from "@react-navigation/bottom-tabs";
const Tab = createBottomTabNavigator();
NativeTabs特性:
- 内置Liquid Glass模糊效果(iOS 26+自动生效)
- 支持SF Symbols图标(通过属性设置默认/选中状态)
sf - 原生iOS动效与触觉反馈
- 自动适配明暗模式
- 系统原生行为(与Safari、Apple Music等一致)
- 无需自定义样式
SF Symbols图标示例:
- 首页:/
househouse.fill - 设置:/
gearshapegearshape.fill - 消息:/
messagemessage.fill - 个人资料:/
personperson.fill - 搜索:
magnifyingglass - 日历:/
calendarcalendar.fill - 收藏:/
starstar.fill
更多图标请访问:https://developer.apple.com/sf-symbols/
6) 动效与触觉反馈规则
转场动效时长控制在200–400ms,使用贴近原生的缓动或弹簧曲线;关键状态变更及确认操作搭配轻柔的触觉反馈。
tsx
import * as Haptics from "expo-haptics";
const onPress = async () => { await Haptics.selectionAsync(); /* 执行操作 */ };
7) 无障碍规则
提供accessibilityLabel、角色、提示及状态信息;验证合理的焦点顺序,确保全流程VoiceOver播报完整。
tsx
<Switch
value={isOn}
onValueChange={setOn}
accessibilityRole="switch"
accessibilityLabel="Notifications"
accessibilityState={{ checked: isOn }}
/>
8) 列表与性能规则
使用FlatList/SectionList,搭配keyExtractor、可选的getItemLayout及记忆化行组件;避免不必要的重渲染,保证60fps流畅滚动。
tsx
<FlatList
data={items}
keyExtractor={(it) => it.id}
renderItem={memo(({ item }) => <Row item={item} />)}
/>
9) 资源与应用商店规则
按照Expo文档创建图标及启动页;需在EAS构建中验证,而非Expo Go;确保应用商店元数据与权限设置和应用行为一致。
json
// app.json(节选)
{
"expo": {
"icon": "./assets/icon.png",
"splash": { "image": "./assets/splash.png", "resizeMode": "contain", "backgroundColor": "#000000" }
}
}
10) 布局与间距规则
使用Flexbox及统一的间距比例构建布局;根据动态字体及安全区域调整内边距,打造平衡、易用的布局。
tsx
<View style={{ padding: 16, gap: 12, flex: 1 }}>
{/* 内容 */}
</View>
11) Liquid Glass材质规则
仅在覆盖层(导航栏/标签栏、大标题、面板、弹出框、浮动卡片)上使用Liquid Glass材质,以增加层次感但不干扰内容;需在明暗模式下验证动态背景上的内容是否满足AA级对比度。
遵循Reduce Transparency设置,提供纯色/ tinted fallback方案;避免在高饱和度或高频背景上放置密集文本。
材质使用需克制:采用适度的透明度/模糊效果,仅用于界面框架而非全屏背景,以保证可读性与性能。
- Expo Glass模块规则 官方模块:expo-glass-effect。提供GlassView、GlassContainer及isLiquidGlassAvailable()方法,用于检测功能支持性并组合多个玻璃效果表面。
社区SwiftUI模块:expo-liquid-glass-view。可精细控制圆角、样式及色调;仅支持iOS;需保证平台兼容方案。
安装及基础用法:
bash
npx expo install expo-glass-effect
tsx
import { GlassView } from "expo-glass-effect";
<GlassView glassEffectStyle="regular" tintColor="systemMaterialLight" />
基于SwiftUI的可选方案:
bash
npx expo install expo-liquid-glass-view
tsx
import { ExpoLiquidGlassView } from "expo-liquid-glass-view";
这些组件通过UIVisualEffectView/SwiftUI渲染原生iOS Liquid Glass效果,并在不支持的平台上自动降级为常规View。
- 兼容性与降级方案规则 使用isLiquidGlassAvailable()检测iOS 26+的兼容性;同时需遵循AccessibilityInfo.isReduceTransparencyEnabled()设置,为Reduce Transparency提供纯色/ tinted降级方案。
tsx
import { isLiquidGlassAvailable, GlassView } from "expo-glass-effect";
import { AccessibilityInfo, Platform } from "react-native";
const useGlass = async () => {
const supported = Platform.OS === "ios" && (await isLiquidGlassAvailable());
const reduceTransparency = await AccessibilityInfo.isReduceTransparencyEnabled();
return { supported, reduceTransparency };
};
14) 材质性能规则
避免在动画场景中使用全屏实时模糊效果;将玻璃效果限制在小型覆盖层上,尽可能缓存内容,并在设备上进行性能分析;若帧率下降,降级为静态模糊或纯色背景。
- 图标变体规则 根据苹果最新资源提供深色及tinted图标变体,确保与系统色调及壁纸保持一致的外观。
工作流程
-
用户沟通 明确范围:页面、流程或组件;目标文件/仓库路径;材质使用场景(栏、面板、覆盖层);无障碍/性能指标。
-
设计与实现 匹配HIG模式及现有设计系统;优先构建UI;定义组件变体/状态。
应用所有规则(安全区域、排版、触控、色彩、导航、动效、无障碍、性能、材质、图标)。测试Dynamic Type、深色模式、VoiceOver、Reduce Transparency/Motion及iOS 26兼容性。
在设备上验证性能、刘海屏布局及动态内容/壁纸上的可读性。
- 组件结构示例 tsx import { View, Text } from "react-native"; import { SafeAreaView } from "react-native-safe-area-context";
export function ScreenTemplate({ title, children }) {
return (
<SafeAreaView style={{ flex: 1 }}>
<View style={{ padding: 20, gap: 16 }}>
<Text style={{ fontSize: 28, fontWeight: "700" }} accessibilityRole="header">
{title}
</Text>
<View style={{ gap: 12 }}>{children}</View>
</View>
</SafeAreaView>
);
}
质量检查清单
各边缘及横竖屏方向均遵循安全区域规范。
使用SF Pro/系统字体,且Dynamic Type在大字号下验证正常。
设备上确认44×44pt触控目标及足够间距。
明暗模式使用语义化色彩,文本及核心UI满足WCAG AA级对比度。
原生导航模式及返回手势与iOS规范一致。
动效有实际意义且搭配轻柔触觉反馈;遵循Reduce Motion设置。
无障碍标签/角色/提示/状态及合理焦点顺序;VoiceOver验证通过。
列表滚动流畅无卡顿;渲染及图片已优化。
图标/启动页通过Expo配置,并在EAS构建中测试。
应用商店元数据与权限设置和应用行为一致。
Liquid Glass仅用于覆盖层;动态背景上的内容已验证AA级对比度。
使用isLiquidGlassAvailable()检测兼容性;为Reduce Transparency提供降级方案。
已对材质性能进行分析;帧率下降时已应用降级方案。
图标深色/tinted变体符合最新资源要求。
参考资料
Apple HIG:布局、导航、材质、排版。
Expo GlassEffect API及安装指南;SwiftUI模块参考资料。
Expo文档:安全区域、启动页/图标配置、项目搭建及设备测试。
无障碍:React Native文档及角色、标签、焦点顺序、触控目标的测试指南。