Skill4Agent
Skill4Agent
All SkillsSearchTools
|
Explore
Skill4Agent
Skill4Agent

AI Agent Skills Directory with categorization, English/Chinese translation, and script security checks.

Sitemap

  • Home
  • All Skills
  • Search
  • Tools

About

  • About Us
  • Disclaimer
  • Copyright

Help

  • FAQ
  • Privacy
  • Terms
Contact Us:osulivan147@qq.com

© 2026 Skill4Agent. All rights reserved.

All Skills

Total 50,320 skills, Product & Design has 1896 skills

Categories

Showing 12 of 1896 skills

Per page
Downloads
Sort
Product & Designjamiemill/layers-skills

layers-domain

Maps domain concepts, terminology conflicts, and bounded contexts — produces a noun harvest for the conceptual model layer

🇺🇸|EnglishTranslated
5
Product & Designnexu-io/open-design

html-ppt-zhangzara-creative-mode

Creative Mode — Cream paper canvas with confident multi-color (green, pink, orange, yellow) accents and Archivo Black display. Anything that should feel design-led and confident: creative agency pitches, design studio decks, ad shop credentials, brand creative reviews, art-direction reviews.

🇺🇸|EnglishTranslated
5
1 scripts/Checked
Product & Designbergside/awesome-design-s...

corporate

Professional, brand-aligned design with structured grids, minimalist layouts, and consistent enterprise patterns.

🇺🇸|EnglishTranslated
5
Product & Designteachingai/full-stack-ski...

axure

Provides comprehensive guidance for Axure prototyping tool including wireframing, interactions, dynamic panels, and prototyping. Use when the user asks about Axure, needs to create interactive prototypes, design wireframes, or build complex interactions.

🇺🇸|EnglishTranslated
4
Product & Designabsolutelyskilled/absolut...

game-balancing

Use this skill when working with game balancing - economy design, difficulty curves, progression systems, reward schedules, playtesting analysis, or tuning game parameters. Triggers on any game design task involving resource sinks and faucets, XP curves, loot tables, difficulty scaling, player retention mechanics, or interpreting playtest data to adjust game feel.

🇺🇸|EnglishTranslated
4
Product & Designjeremylongshore/claude-co...

lean-startup

Design MVPs, validated learning experiments, and pivot-or-persevere decisions using Build-Measure-Learn. Use when the user mentions "MVP scope", "validated learning", "pivot or persevere", "vanity metrics", or "test assumptions". Covers innovation accounting and actionable metrics. For 5-day prototype testing, see design-sprint. For customer motivation analysis, see jobs-to-be-done. Trigger with 'lean', 'startup'.

🇺🇸|EnglishTranslated
4
Product & Designbmad-code-org/bmad-method

bmad-create-prd

Create a PRD from scratch. Use when the user says "lets create a product requirements document" or "I want to create a new PRD"

🇺🇸|EnglishTranslated
4
Product & Designbmad-code-org/bmad-method

bmad-agent-pm

Product manager for PRD creation and requirements discovery. Use when the user asks to talk to John or requests the product manager.

🇺🇸|EnglishTranslated
4
Product & Designstanfordspezi/spezivibe

digital-health-ux-planning

Plan user journeys, onboarding flows, engagement strategies, and day-to-day workflows for digital health products.

🇺🇸|EnglishTranslated
4
Product & Designyonatangross/orchestkit

competitive-analysis

Porter's Five Forces, SWOT analysis, and competitive landscape mapping. Use when analyzing market position, evaluating competitive threats, building battlecards, or assessing industry dynamics.

🇺🇸|EnglishTranslated
4
Product & Designbmad-code-org/bmad-method

bmad-agent-analyst

Strategic business analyst and requirements expert. Use when the user asks to talk to Mary or requests the business analyst.

🇺🇸|EnglishTranslated
4
Product & Designguia-matthieu/clawfu-skil...

pricing-strategy

Design products around price using Madhavan Ramanujam's "Monetizing Innovation" methodology—determine willingness to pay before you build, not after. Use when: **Set pricing for a new product** before or during development; **Validate willingness to pay** before investing in features; **Structure pricing tiers** (Good-Better-Best) for different segments; **Choose the right monetization model** (subscription, usage-based, freemium, etc.); **Diagnose why a product isn't monetizing** as expected

🇺🇸|EnglishTranslated
4
1...137138139140141...158
Page