Total 30,734 skills, Product & Design has 1178 skills
Showing 12 of 1178 skills
Design de produto nivel Apple — sistemas visuais, UX flows, acessibilidade, linguagem visual proprietaria, design tokens, prototipagem e handoff. Cobre Figma, design systems, tipografia, cor,...
Analyzes Weibo (微博) trending topics and generates creative product ideas based on hot search keywords. Fetches real-time trending data from Weibo API, researches background information and user insights, evaluates product development potential using a 100-point scoring system, and creates an interactive HTML dashboard. Use when analyzing Chinese social media trends, identifying product opportunities from trending topics, or generating market-driven creative product concepts.
Curated micro-interactions and design details that add "magic" and personality to websites and apps.
Apply Baufest brand identity — colors, typography, and voice — to any deliverable. Use this skill when styling documents, decks, emails, or any content that should look and sound like Baufest. Triggers for: brand colors, brand guidelines, Baufest styling, corporate identity, deck formatting, look-and-feel, brand voice, visual identity, branded output, magenta and green palette. Also use when generating CSS, design tokens, or theme configuration for Baufest-branded applications. Do NOT use for logo file requests (those require asset management) or for non-Baufest client branding.
Audit and generate in-app user guidance — onboarding flows, empty states, tooltips, feature tours, contextual help, defaults, and inline hints. Browses the app to find where new users would get stuck, then produces the actual content and code to fix it. Pairs with ux-audit: audit finds problems, this skill builds the solutions. Triggers: 'onboarding', 'help content', 'empty states', 'user guidance', 'first run experience', 'feature tour', 'app is confusing', 'new user experience', 'make the app welcoming'.
Defines visual systems, colour palettes, typography scales, and layout patterns for web UI. Produces design tokens and component styling for product dashboards (SaaS/admin/data-heavy) or marketing/brand landing pages. Use when choosing visual direction, selecting colour palettes and fonts, establishing layout patterns, starting a new UI design system, theming a web application, or asking "make this look good", "design the UI for", or "pick a visual style".
Find and own a defensible market position. Use when messaging sounds like competitors, conversion is weak despite awareness, repositioning a product, or testing positioning claims. Includes Crawl-Walk-Run rollout methodology and the word change that improved enterprise deal progression.
Pricing strategy for technical products. Use when choosing usage-based vs seat-based, designing freemium thresholds, structuring enterprise pricing conversations, deciding when to raise prices, or using price as a positioning signal.
Launch new products from idea to first customers. Use when launching products, finding early adopters, building launch week playbooks, diagnosing why adoption stalls, or learning that press coverage does not equal growth. Includes the three-layer diagnosis, the 2-week experiment cycle, and the launch that got 50K impressions and 12 signups.
Conduct systematic competitor analysis to understand competitive positioning. Use for market entry, competitive strategy, and strategic planning.
Visualize Key Purchase Criteria importance and performance. Use for competitive positioning and product strategy.
Explain the same design observation to a designer, a developer, and a non-technical stakeholder. Same insight, three languages. Use when working cross-functionally or presenting design decisions to mixed audiences.