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All Skills

Total 50,476 skills, Product & Design has 1908 skills

Categories

Showing 12 of 1908 skills

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Product & Designabsolutelyskilled/absolut...

product-launch

Use this skill when planning go-to-market strategy, running beta programs, creating launch checklists, or managing rollout strategy. Triggers on product launch, go-to-market, GTM strategy, beta programs, launch checklist, rollout strategy, launch tiers, and any task requiring product release planning or execution.

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8
Product & Designteachingai/full-stack-ski...

axure

Provides comprehensive guidance for Axure prototyping tool including wireframing, interactions, dynamic panels, and prototyping. Use when the user asks about Axure, needs to create interactive prototypes, design wireframes, or build complex interactions.

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8
Product & Designgithub/awesome-copilot

gtm-0-to-1-launch

Launch new products from idea to first customers. Use when launching products, finding early adopters, building launch week playbooks, diagnosing why adoption stalls, or learning that press coverage does not equal growth. Includes the three-layer diagnosis, the 2-week experiment cycle, and the launch that got 50K impressions and 12 signups.

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8
Product & Designkrishnakanthb13/antigravi...

ui_ux_pro_max

UI/UX design intelligence with searchable database of patterns, styles, and stacks.

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8
4 scripts/Checked
Product & Designabsolutelyskilled/absolut...

competitive-analysis

Use this skill when analyzing competitive landscapes, comparing features, positioning against competitors, or conducting SWOT analysis. Triggers on competitive analysis, market landscape, feature comparison, SWOT, competitor positioning, market mapping, and any task requiring competitive intelligence or strategic positioning.

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8
Product & Designdavincidreams/agent-team-...

blender

Blender interface, workflows, and 3D production pipeline

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8
Product & Designslavingia/skills

mvp

Guide building a minimum viable product the minimalist entrepreneur way — manual first, then processized, then productized. Use when someone is ready to build their first product or struggling with scope.

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8
Product & Designyonatangross/orchestkit

user-research

User personas, customer journey maps, interview guides, usability testing, and card sorting. Use when building user understanding, mapping customer experiences, planning user research sessions, or defining Jobs-to-Be-Done.

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8
Product & Designmichaelmerrill/skills

design

UX design interview → living doc UX Design section (flows, screens, states, components, a11y). Optional — UI features only. Triggers: 'design the UX,' 'what screens,' 'how should users interact,' post-define. Not for: technical design (architect), requirements (define). Skip for API-only, CLI, backend, or exact UI replicas.

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8
Product & Designbmad-code-org/bmad-method

bmad-brainstorming

Facilitate interactive brainstorming sessions using diverse creative techniques and ideation methods. Use when the user says help me brainstorm or help me ideate.

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8
Product & Designaradotso/trending-skills

open-pencil-design-editor

AI-native open-source Figma alternative with CLI, MCP server, and Vue SDK for reading/writing .fig files programmatically.

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8
Product & Designcredyt/ai-skills

pricing-strategy

Guide users through defining their pricing strategy for an AI product or SaaS. Covers billing model selection (usage-based, subscription, hybrid), subscription tier pricing, credit/overage costs, real-time vs invoice billing trade-offs, existing PSP integration, custom currency vs fiat, and pricing dimensions. Ends with a personalised pricing strategy summary, MRR projection, visual output (HTML or PDF), and tool recommendations. Use when a user wants to define their pricing, figure out how to charge for their AI product, decide between billing models, understand the real-time vs invoice billing trade-off, or evaluate what tools to use for monetisation.

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