Total 30,584 skills, Mobile Development has 1010 skills
Showing 12 of 1010 skills
Xamarin cross-platform with .NET. Use for .NET mobile.
NativeScript native mobile with JS. Use for native mobile.
Use when implementing in-app purchases, StoreKit 2 subscriptions, consumables, non-consumables, or transaction handling. Covers testing-first workflow with .storekit configuration, StoreManager architecture, and transaction verification.
Analyzes existing iOS/macOS/Apple platform projects to create a comprehensive, phased plan for building a watchOS companion or standalone app. Use when users want to add watchOS support to an existing Apple platform app, create a Watch app version of their iOS app, or build watchOS features. The skill digests project architecture, identifies patterns, analyzes API compatibility, searches for current watchOS documentation, and produces a detailed implementation plan with API availability warnings before any code generation.
Build, sign, and package Android apps with Gradle before uploading to Google Play. Use when asked to create an APK or AAB, configure signing, or set up build pipelines.
Best practices for React Native and Expo applications. Covers list performance, animations with Reanimated, navigation, UI patterns, and monorepo configuration. Use when building, reviewing, or optimizing React Native / Expo apps.
Debug HarmonyOS ArkWeb applications using Chrome DevTools Protocol. Use when Claude needs to: (1) Start ArkWeb debugging sessions, (2) Connect Chrome DevTools to HarmonyOS apps via hdc, (3) Inspect webview elements, console, and network, (4) Test ArkWeb applications with Chrome DevTools MCP, (5) Troubleshoot webview debugging issues, or (6) Manage port forwarding and debugging sessions. Automatically detects project configuration, device connection, and debugging sockets. Works with ohos-app-build-debug skill for complete workflow.
Visual testing skill for React Native apps across iPhone models. Use when testing app appearance on iPhone 11 through 17 (all variants including Pro, Pro Max, Plus, Mini, Air, and SE). Covers screenshot capture, simulator configuration, screen dimension validation, safe area handling, Dynamic Island/notch compatibility, and pixel-perfect verification across all iPhone screen sizes and resolutions.
Xcode 26 and Apple platform update notes with a focus on Liquid Glass, Foundation Models Framework, and Apple Intelligence. Use when asked to explain, summarize, compare, or implement Xcode 26 era framework changes across SwiftUI, UIKit, AppKit, Foundation, App Intents, StoreKit, MapKit, WidgetKit, visionOS, or Swift language features.
Master Swift Package Manager - dependencies, creating libraries, publishing, local packages
Expert-level Kotlin development, Android, coroutines, and multiplatform
Flame Engine 2D game development master index - core, systems, templates